While getting through the core story could take as little as 10 hours, that doesn’t account for side missions, hunting for the game’s collectible comic books, and other activities beyond the main narrative.
“But if you want to see everything there is, and do all the side missions and everything else, you’re generally looking at 30 plus hours in the Tomb Raider games,” Briggs said. “So we’re not putting exact numbers on it just yet, but you can expect something comparable to what we’ve done in the past with that regard. And then, of course, you have the extended narrative and the extended game plan, more heroes post-launch.”
Inverse has estimated that it’ll take closer to 30 hours to complete all of the side missions, including the Hero missions that center on a specific character, as well as the multiplayer Drop Zone content. But if you’re trying to just blaze through the story, the outlet reports that there are 19 core missions total to get through in the story mode.
If you didn’t get a chance to jump into the Marvel’s Avengers beta, we spent a weekend with it before it launched to the public and came away a bit underwhelmed with the experience. Repetitive level design and dull enemies rob the fun combat of a bit of its spark. We really loved playing as Black Widow and Kamala Khan/Ms. Marvel, but felt that the beta did too little to tease what should be a superhero spectacle on par with the Avengers movies. Instead, Marvel’s Avengers is a bit ordinary.
Compounding an already worrisome situation is the fact that Square Enix seems to be set to use Marvel’s Avengers as a marketing platform for commercial partnerships. Verizon and Virgin Mobile subscribers, for example, will be able to unlock special skins for their heroes, while buying packs of 5Gum will get you other perks in the game. Yikes.