The 1995 fighting game was loosely based on the movie’s plot and featured some FMV clips. Showing up from the movie are Billy Lee, Jimmy Lee, Marian, Shuko, and Abobo. The rest of the roster is made up of original characters, though Technos did redesign Burnov, the Big Van Vader-looking boss character from Double Dragon II: The Revenge. Abobo more closely resembles his initial, more human-looking form from the movie, complete with mohawk, although he’s cartoonishly big in the game. Fortunately, he occasionally transforms into his blobby, tumor-like mutant form during certain moves and winposes.
His ending in the game features him eating a lot of meat at a restaurant, demanding to eat meat so rough that it’ll make his teeth bleed. Heh. And Roger Ebert said video games aren’t art.
After the inexplicable crossover, animated series, failed movie, and fighting game tie-ins, Double Dragon as a franchise was finally spent. As the arcade scene died down in the late ’90s, the side-scrolling beat ‘em up disappeared for a time, and it would be a little while before nostalgia for it would kick in.
Fortunately, there was still some juice left in the fighting game genre, and in 2002 the Neo Geo had just enough time left before SNK’s hardware line was discontinued. The company Evoga developed what was, for a time, meant to be a Double Dragon fighting game, but ultimately the team wasn’t able to secure the rights and was forced to make the game with a knockoff cast of characters. The result was Rage of the Dragons, a tag-team fighting game featuring Billy Lewis, Jimmy Lewis, and Abubo…
Abubo does not have a tag partner and is instead a mid-boss so powerful that it takes two opponents to stop him. He’s depicted as a low-level mob boss with a ponytail, sunglasses, pink tank top, and overly-long, muscular arms. It’s a decent enough redesign of the original, but…Abubo? That’s the best they could come up with?